Search found 10 matches

by Menemeth
09 Jan 2019, 03:43
Forum: General Discussion
Topic: Discussion Thread for "Changelog"
Replies: 114
Views: 29819

Re: Discussion Thread for "Changelog"

Just tried a 3 colony race. With unregulated turbo i would have been able to win 1 maybe 2 and at least finish the 3rd. Considering the level of my transports and player plugins(doves over 50% researched, 2 pair of level 4 VR Nav goggles and pinetree at level 4). I finished in 2nd on 2 and didnt com...
by Menemeth
08 Jan 2019, 19:47
Forum: General Discussion
Topic: Discussion Thread for "Changelog"
Replies: 114
Views: 29819

Re: Discussion Thread for "Changelog"

I also think the turbo overheat and cool down period is a very bad idea. It has cut my hourly earnings almost in half! :evil: Please remove this! It also slows the speed at which you can level the colony :cry: It makes the possibility of racing in more than one colony almost non-existant. If this is...
by Menemeth
06 Jan 2019, 15:33
Forum: General Discussion
Topic: Price increase for Tritium?
Replies: 1
Views: 53

Price increase for Tritium?

Hello, why did the price of Tritium go up so much? At the start of this game round, it was 3875 Tritium for $20.00 US. Now its $50.00 US for the same amount. I could justify $40 per game round but $100 is too much. Pity this is a really good game and have enjoyed playing this last 7 rounds.
by Menemeth
26 Oct 2018, 01:56
Forum: General Discussion
Topic: Guilds redesign
Replies: 28
Views: 1348

Re: Guilds redesign

I really like the idea of a larger guild (25 to 30ish). What I am seeing on my server (Curiosity) are colonies with 1 dominant guild with 12 to 16 active players and between 1 and 5 lesser guilds with between 1 and 8 members. If there were room to bring in more of the inexperienced player into an ol...
by Menemeth
13 Oct 2018, 23:43
Forum: Feedback
Topic: Game Improvements and New Features
Replies: 18
Views: 1441

Re: Game Improvements and New Features

Ok I like the idea of a larger guild! My guild is the dominant guild in the colony. I feel other players have lost interest in playing because we own everything. I have turned down many applicants because we were full. I also like the idea of a "wingman account" as long as the first accoun...
by Menemeth
27 Mar 2018, 00:57
Forum: Bug Reports
Topic: Hourly revenue not working.
Replies: 1
Views: 696

Hourly revenue not working.

Since the update to 1.25 the hourly revenue has not been tracking showing ~0/hr
by Menemeth
11 Mar 2018, 17:51
Forum: General Discussion
Topic: [Collection] General questions
Replies: 54
Views: 20938

Re: [Collection] General questions

Just noticed in the settings menu there is an "Enter bonus code" button but don't see anything here that mentions bonus codes. How do we get/earn bonus codes?
Great game keep up the good work ya'll :)
by Menemeth
24 Dec 2017, 17:35
Forum: Bug Reports
Topic: Where do Apts go?
Replies: 1
Views: 523

Where do Apts go?

Hello, we just hit Phase 4 and apartments are supposed to be available to build. But I can't find a spot that will let me build on!?! Hopefully, this is a small oversight and can be corrected quickly.
Thank you.
by Menemeth
09 Dec 2017, 16:22
Forum: General Discussion
Topic: [Collection] General questions
Replies: 54
Views: 20938

Re: [Collection] General questions

Hello Ya'll, I have another question/suggestion. Is it possible to have a private group chat? I am GM and would like to be able to chat with my 2 officers at the same time. It is difficult to chat with one and then relay responses to the other. If it is not possible now I think it could be a useful ...
by Menemeth
29 Nov 2017, 02:12
Forum: General Discussion
Topic: [Collection] General questions
Replies: 54
Views: 20938

Re: [Collection] General questions

Hello all,
I have a question about the "Starter Mobile Garage" when the time expires if you dont have a hanger spot available what happens to your transport. Does it auto sell or go dormant until you get a hanger space for it?
Thanks! Great game ya'll!

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